Link Four

Find the four hidden groups.

Featured in: Free Wordle Alternatives That Run in Your Browser

Link Four is a free browser-based daily word puzzle. Sixteen words on the board, four hidden groups of four, each sharing a theme. Pick four, submit, lock in a group. Four wrong guesses and you're out. Fresh puzzle every day, same for everyone, global leaderboard. No login, no paywall, no download.

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Controls

How to Play Link Four

The board starts with sixteen words. Somewhere inside are four hidden groups of four.

Tap four words you think share a connection, then hit Submit.

Correct locks the group in and reveals the theme. Wrong costs a strike.

Four strikes and the game ends. Solve all four groups to bank the score.

Groups span four tiers: Literal, Lateral, Thematic, Tricky. The trickier the tier, the more tempting the decoys.

Link Four Strategy Guide

  1. Start with the group you're most sure about. A clean lock removes decoys pulling you toward wrong answers.
  2. Compound categories (HONEY ___, ___ BAR) are often the Tricky tier. Scan for word-fragment patterns.
  3. If three words feel right and the fourth is a stretch, trust the three — the fourth is probably in another group.
  4. The "so close" hint means three of your four share a group. Swap the odd one out and retry.
  5. Perfect solves (no strikes, fast time) score the highest. Accuracy pays more than speed.

Frequently Asked Questions

What is Link Four?

Link Four is a free daily word puzzle that runs in your browser. You're given sixteen words and must sort them into four hidden groups of four. It's in the same genre as the NYT Connections puzzle but completely free with no login required.

Is Link Four free?

Yes, Link Four is completely free to play. No login, no paywall, no download. Just open the page and play.

How often are new Link Four puzzles released?

A new puzzle is available every day, shared by all players globally. Results are tracked on a daily leaderboard.

How does scoring work in Link Four?

Solving all four groups banks a score based on three factors: how many groups you solved (each locked group is worth 500 points), how many strikes you had remaining (250 per unused strike), and how fast you finished. Faster and cleaner solves score higher.

What happens when I get a guess wrong?

You lose one of your four strikes. Four wrong guesses and the game ends with the remaining groups revealed. If your guess had three words from a single group, you'll see a "so close" hint.

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